I’ve learnt that product design is basically answering one question (“Is this a feature or a product?”) over and over without going insane.
@souvikdg Really enjoyed your talk. Solid tips and hilarious anecdotes :) The crowd seemed quite engaged too. Well done!
@trowdy haha I feel that way about it too. Worst twitter client on iPad.
@kstre Hahaha, what’s funnier is his words for justifying it: “Maybe it’s the scientific sceptic in me, but…”
@oddysee Yep, design seems to happen everywhere these days, but ideally it should be in that structure.
@c0up LOL, sure hope I don’t sound like that all the time.
Job titles aside, an agency is ultimately three teams:
1. Folks who inform the design
2. Folks who design
3. Folks who realise the design
Design considers every detail. What the industry calls ‘conceptual design’ abstracts detail. Let’s call that ‘conceptual modeling’ instead.
@kstre haha, the money is mainly for IE.
@deanfra Giant fail whale.
@miranj What time of day were they shot? And what kit? They came out really well.
@miranj Nice work with the videos!
Proficiency in tools can be a prerequisite to a craft, but they can’t be its definition. Growth stems from new problems requiring new tools.
Knowing how to wireframe or photoshop doesn’t make one a designer just as typing doesn’t make one a writer. We must grow beyond our tools.
Overheard on the tram: “Myki is the best example of reinventing the wheel and coming up with a square.”